<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Games on antonTobi</title><link>https://antontobi.com/games/</link><description>Recent content in Games on antonTobi</description><generator>Hugo -- 0.151.0</generator><language>en-us</language><lastBuildDate>Mon, 15 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://antontobi.com/games/index.xml" rel="self" type="application/rss+xml"/><item><title>Collapse puzzles</title><link>https://antontobi.com/collapse-puzzles/</link><pubDate>Mon, 15 Jun 2026 00:00:00 +0000</pubDate><guid>https://antontobi.com/collapse-puzzles/</guid><description/></item><item><title>Toki</title><link>https://antontobi.com/toki/</link><pubDate>Mon, 15 Jun 2026 00:00:00 +0000</pubDate><guid>https://antontobi.com/toki/</guid><description/></item><item><title>Collapse</title><link>https://antontobi.com/collapse/</link><pubDate>Thu, 05 Mar 2026 00:00:00 +0000</pubDate><guid>https://antontobi.com/collapse/</guid><description>&lt;p&gt;&lt;a href="https://collapse.antontobi.com/"&gt;Collapse&lt;/a&gt; is a game I made based on the Android game &lt;a href="https://play.google.com/store/apps/details?id=com.wetpalm.get10&amp;amp;hl=en"&gt;Just Get 10&lt;/a&gt;. The core mechanic is the same: collapse chains of tiles to create tiles with higher value.&lt;/p&gt;
&lt;p&gt;In &amp;ldquo;Just Get 10&amp;rdquo;, the main goal is to create a tile with the value 10 (and then you can go even further if you like, though each successive value takes twice as long to reach: my record was 15).&lt;/p&gt;
&lt;p&gt;In &amp;ldquo;Collapse&amp;rdquo;, there is a hard cap on the value of tile you can create, and you must try to score as many points as possible before the board fills up with dead tiles.&lt;/p&gt;</description></item></channel></rss>